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  • ...s://gitgud.io/era-games/eratohoTW/-/archive/game/eng-development/eratohoTW-game-eng-development.zip Latest development build.] | [https://gitgud.io/era-games/eratohoTW/-/archive/game/eng-release/eratohoTW-game-eng-release.zip Latest release build.]
    11 KB (1,797 words) - 00:40, 8 March 2026
  • eraTohoPM is a game based off Princess Maker, a life simulation game, where the player is mysteriously appointed as [https://en.touhouwiki.net/w ...ent ways to play the game and certain events can drastically alter how the game is played as well.
    10 KB (1,593 words) - 22:25, 14 November 2023
  • eraAS is a city management game that incorporates RPG mechanics. Also includes modular sprite work and some animations. Game are turn based. Every turn are finished with <code>[102] - Advance Time</co
    7 KB (1,095 words) - 22:21, 14 November 2023
  • | [https://gitgud.io/era-games/eraAkumaMaid/-/tree/game/eng-translation?ref_type=heads Repository link] ...ame is a variant of [[eraSQN]], having big part of its training engine and mechanics, mixed in with some day to day school life. You can only control your chara
    4 KB (703 words) - 02:30, 28 February 2025
  • ...dy knowledgeable please add explanation of the basics mechanics, because a game with this level of complexity that provides limited information feedback is ...pes of tentacles, at least those you can trial-and-error. But a LOT of the mechanics, though quite detailed at a glance, are just horribly obtuse.
    1 KB (178 words) - 11:20, 12 November 2023
  • ...me author of [[eraAkumaMaid]], sharing big part of its training engine and mechanics. Game hasn't been translated since 2-3 years ago. 2-3 characters have translated
    2 KB (362 words) - 19:53, 21 May 2025
  • [[Category:Game Mechanics]]
    1 KB (159 words) - 23:56, 9 October 2022
  • ...ed. Their in-game race name does not necessarily reflect their actual race mechanics fusing wise, so refer to this chart. For Kishin and Deity, treat them like
    8 KB (1,077 words) - 19:22, 29 May 2025